Talk at SC17

November 14, 2017

I am speaking November 15th in Denver for SC’17. I did some work showing how to port and tune a C++ 3D acoustics code to AMD’s HC API in order to leverage Radeon GPUs. The HC API is open source and available on Github through the HCC compiler.

Come see the talk at Nov 15th 1PM on AMD’s booth (#825), or come to the NAG booth (#1818) for one-on-one discussion.